Author: Steven Edwards
Date: 13:24:53 05/02/05
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Looking at the announcement's General and Tournament rules, I see that the 2005 WCCC games are to played via manual communication and not by automated messaging such as an ICS protocol. This is the same as it was from over thirty years ago. In the Old Days before cheap, common networking hardware and well specified chess communication standards, this was acceptable. But not now. There are several significant problems that can occur with manual communication. Anyone who has manually operated a program in an OTB event can easily list the difficulties: operator time lag, operator move transfer error, operator interference with move selection (accidental I think; others may doubt), and operator move recording. The real advantage of having a physical board is for the spectators and the arbiters/directors. There are also some good reasons to have the thinking process available for display in realtime. Both of these attributes of the Old Days could be replicated today via use of some reasonable standard such as having each program entrant generate a web page dynamically with updates during move selection and have this be made on an intranet.
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