Author: Dimitris Poulos
Date: 14:05:31 05/04/05
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On May 04, 2005 at 15:34:03, Robert Hollay wrote: >On May 04, 2005 at 14:06:44, Dimitris Poulos wrote: > >> >>I think Delphi suits you. It can very well simulate the 1200-1600 ELO with >>interesting game. The author claims that he uses human like concepts like pins >>and forks in his code. >> >>Best, Dimitris > > Yes, I see. But IMHO it's much more enjoyable to beat an engine which plays at >it's full strength and makes the best moves it can, than to play against a >strong >engine which intentionally makes stupid mistakes to let you win. > How it "simulates" 1200 ELO? It finds the best moves, but doesn't make them, >and >intentionally weakens it's own position, or what? >(I'm just curious :) ) > > Regards, Robert Well, stupid or not, it is engines. Some more, some less sophisticated. Perhaps it plays the best move 8/10 and the worst 2/10 times, or it has a more balanced behaviour. I suppose this matter is still in the research process. Dimitris
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