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Subject: Re: Engines, weak "by default"

Author: Dimitris Poulos

Date: 14:05:31 05/04/05

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On May 04, 2005 at 15:34:03, Robert Hollay wrote:

>On May 04, 2005 at 14:06:44, Dimitris Poulos wrote:
>
>>
>>I think Delphi suits you. It can very well simulate the 1200-1600 ELO with
>>interesting game. The author claims that he uses human like concepts like pins
>>and forks in his code.
>>
>>Best, Dimitris
>
>  Yes, I see. But IMHO it's much more enjoyable to beat an engine which plays at
>it's full strength and makes the best moves it can, than to play against a
>strong
>engine which intentionally makes stupid mistakes to let you win.
>  How it "simulates" 1200 ELO? It finds the best moves, but doesn't make them,
>and
>intentionally weakens it's own position, or what?
>(I'm just curious :) )
>
> Regards, Robert

Well, stupid or not, it is engines. Some more, some less sophisticated. Perhaps
it plays the best move 8/10 and the worst 2/10 times, or it has a more balanced
behaviour. I suppose this matter is still in the research process.

Dimitris




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