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Subject: Re: Chess program crash generator

Author: Dann Corbit

Date: 10:01:22 05/10/05

Go up one level in this thread


On May 10, 2005 at 12:57:55, Pat King wrote:

>On May 10, 2005 at 12:27:13, Dann Corbit wrote:
>
>>[D]rnbqkbnr/qqqqqqqq/qqqqqqqq/QqQqQqQq/QqQqQqQq/QQQQQQQQ/QQQQQQQQ/RNBQKBNR w
>>KQkq -
>>
>>setboard rnbqkbnr/qqqqqqqq/qqqqqqqq/QqQqQqQq/QqQqQqQq/QQQQQQQQ/QQQQQQQQ/RNBQKBNR
>>w KQkq -
>>go
>>
>>Crashed so far:
>>Crafty
>>Shredder
>>Beowulf
>>
>>Gandalf did not crash but (understandably) has been pounding away trying to
>>finish ply 1 for about 8 minutes so far.
>
>Not that anyone is interested, but it would surely crash my engine because it
>has more than 32 pieces. Why should I care?

In case someone inputs a bad FED or EPD, it would be better to diagnose the
problem than to overwrite memory and cause demons to fly out of your nose.

Unless you want to be able to solve goofy chess problems, in which case you
would dimention your arrays a bit larger.





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