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Subject: Re: TOGA II Beats Deep Shredder 9 on Playchess Server at 4+2

Author: Rolf Tueschen

Date: 03:46:43 05/12/05

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On May 12, 2005 at 01:33:12, Kurt Utzinger wrote:

>To understand what such a game is worth
>please study Heinz van Kempen's comments
>about Ktulu 7.0 in the CEGT tourney:
>http://www.chessfighters.de/cegt/html/comment_3.html


Kurt, just a few remarks on Heinz being surprised through statistics. It is a
very good example of a statistical survey. Under a thousand of games we see a
real yoyo in the results. Is that a proof for uncertainty in this World? I don't
think so. I think that normally people (also testers) simply ignore the Laws of
Stats. Again, if you have so little games, yes, a thousand for thirty programs,
that is little, then you must not be surprised about surprises.

I want to comment on something more interesting. We could ask the question why
the famous commercial machines don't have such a yoyo in their results. The
answer is easy. Before such a program would be released, it has been tested in
its stability. Sounds easy? yes, but this is the whole trick. Somewhere in the
Sprechstunden (I believe) or in CSS I read something about the development of
professional progs. How the results danced up and down dependig of the
"testpositions" etc.

Professionals do their tests before and - surprise? - amateurs do their tests
with new updates. ;) I say that because in a real tournament Ktulu wouldn't winn
a point against Shredder.

Rolf



>Shredder 9 is no doubt the best (available) engine
>at the moment and no other (available) program will
>be able to beat it in a match over 50 rounds at
>a reasonable time control. Our Shredder9_Test, see
>http://www.utzingerk.com/shredder9_test.htm
>Kurt



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