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Subject: Re: It's a DRAW !

Author: Daniel Mehrmannn

Date: 04:26:59 05/13/05

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On May 12, 2005 at 14:17:34, Dieter Buerssner wrote:

>On May 12, 2005 at 09:23:13, Uri Blass wrote:
>
>>On May 12, 2005 at 09:00:31, Ross Boyd wrote:
>>
>>>On May 12, 2005 at 07:55:03, James T. Walker wrote:
>>>
>>>>As soon as either white pawn is captured, 6 man tablebases will tell you it's a
>>>>draw.
>>>
>>>Amazing. A Draw?????!!!!!!
>>>
>>>Thanks for pointing this out. It doesn't look possible, but I believe you.
>>>I wonder how many engines see the draw without 6 men EGTBs?
>>>
>>>Cheers,
>>>
>>>Ross
>>
>>Yace cannot even after capturing the pawn
>>I delete most of the analysis and a question to Dieter is how is it possible
>>that the selective depth 110 is smaller than the depth 126.
>
>This is easy to answer. All paths in the search tree end, before the depth is
>reached. Reasons are: stalemate, mate, repetition, 50 moves rule, cutoff from
>TT.
>
>>Note that Yace can see the draw easily one ply later without learning at depth
>>54/109.

Well, each interation i set my "PeakPly" to the processing depth in my
rootsearch. So at least the seldepth has the same value as the depth.

I made the experience that values which are under the depth confuse the users
and programmers too.

daniel



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