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Subject: Re: XBox-360 - Good for Chess??

Author: Jorge Pichard

Date: 13:27:41 05/13/05

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On May 13, 2005 at 13:20:22, Steve Maughan wrote:

>The spec for the new XBox has been released.  I somewhat suprised that it
>doesn't contain an Intel chip but it does look to really quite powerful (6
>hardware thread!).  Are there any hardware experts out there that would like to
>comment?  This could be a cheap piece of hardware that could play a mean game of
>chess.
>
>Comments?
>
>Steve
>
>
>=========================================================================
>Custom IBM PowerPC-based CPU
>- Three symmetrical cores running at 3.2 GHz each
>- Two hardware threads per core; six hardware threads total
>- VMX-128 vector unit per core; three total
>- 128 VMX-128 registers per hardware thread
>- 1 MB L2 cache
>
>
>CPU Game Math Performance
>- 9 billion dot product operations per second
>
>Custom ATI Graphics Processor
>- 500MHz processor
>- 10 MB of embedded DRAM
>- 48-way parallel floating-point dynamically scheduled shader pipelines
>- Unified shader architecture
>
>Polygon Performance
>- 500 million triangles per second
>
>Pixel Fill Rate
>- 16 gigasamples per second fill rate using 4x MSAA
>
>Shader Performance
>- 48 billion shader operations per second
>
>Memory
>- 512 MB of GDDR3 RAM
>- 700 MHz of DDR
>- Unified memory architecture
>
>Memory Bandwidth
>- 22.4 GB/s memory interface bus bandwidth
>- 256 GB/s memory bandwidth to EDRAM
>- 21.6 GB/s front-side bus
>
>Overall System Floating-Point Performance
>- 1 teraflop
>
>Storage
>- Detachable and upgradeable 20GB hard drive
>- 12x dual-layer DVD-ROM
>- Memory Unit support starting at 64 MB
>
>I/O
>- Support for up to four wireless game controllers
>- Three USB 2.0 ports
>- Two memory unit slots
>
>Optimized for Online
>- Instant, out-of-the-box access to Xbox Live features with broadband service,
>including Xbox Live Marketplace for downloadable content, gamer profile for
>digital identity, and voice chat to talk to friends while playing games,
>watching movies or listening to music
>- Built-in Ethernet port
>- Wi-Fi ready: 802.11a, 802.11b and 802.11g
>- Video camera ready
>
>Digital Media Support
>- Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R,
>CD-RW, WMA CD, MP3 CD, JPEG Photo CD
>- Ability to stream media from portable music devices, digital cameras and
>Windows XP-based PCs
>- Ability to rip music to the Xbox 360 hard drive • Custom playlists in every
>game
>- Built-in Media Center Extender for Windows XP Media Center Edition 2005
>- Interactive, full-screen 3-D visualizers
>
>High-Definition Game Support
>- All games supported at 16:9, 720p and 1080i, anti-aliasing
>- Standard-definition and high-definition video output supported
>
>Audio
>- Multichannel surround sound output
>- Supports 48KHz 16-bit audio
>- 320 independent decompression channels
>- 32-bit audio processing
>- Over 256 audio channels
>
>System Orientation
>- Stands vertically or horizontally
>
>Customizable Face Plates
>- Interchangeable to personalize the console

The biggest shock is that while Microsoft wants to make their 360° backwards
compatible, they haven’t yet been able to pull it off.

Jorge





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