Author: Jorge Pichard
Date: 13:27:41 05/13/05
Go up one level in this thread
On May 13, 2005 at 13:20:22, Steve Maughan wrote: >The spec for the new XBox has been released. I somewhat suprised that it >doesn't contain an Intel chip but it does look to really quite powerful (6 >hardware thread!). Are there any hardware experts out there that would like to >comment? This could be a cheap piece of hardware that could play a mean game of >chess. > >Comments? > >Steve > > >========================================================================= >Custom IBM PowerPC-based CPU >- Three symmetrical cores running at 3.2 GHz each >- Two hardware threads per core; six hardware threads total >- VMX-128 vector unit per core; three total >- 128 VMX-128 registers per hardware thread >- 1 MB L2 cache > > >CPU Game Math Performance >- 9 billion dot product operations per second > >Custom ATI Graphics Processor >- 500MHz processor >- 10 MB of embedded DRAM >- 48-way parallel floating-point dynamically scheduled shader pipelines >- Unified shader architecture > >Polygon Performance >- 500 million triangles per second > >Pixel Fill Rate >- 16 gigasamples per second fill rate using 4x MSAA > >Shader Performance >- 48 billion shader operations per second > >Memory >- 512 MB of GDDR3 RAM >- 700 MHz of DDR >- Unified memory architecture > >Memory Bandwidth >- 22.4 GB/s memory interface bus bandwidth >- 256 GB/s memory bandwidth to EDRAM >- 21.6 GB/s front-side bus > >Overall System Floating-Point Performance >- 1 teraflop > >Storage >- Detachable and upgradeable 20GB hard drive >- 12x dual-layer DVD-ROM >- Memory Unit support starting at 64 MB > >I/O >- Support for up to four wireless game controllers >- Three USB 2.0 ports >- Two memory unit slots > >Optimized for Online >- Instant, out-of-the-box access to Xbox Live features with broadband service, >including Xbox Live Marketplace for downloadable content, gamer profile for >digital identity, and voice chat to talk to friends while playing games, >watching movies or listening to music >- Built-in Ethernet port >- Wi-Fi ready: 802.11a, 802.11b and 802.11g >- Video camera ready > >Digital Media Support >- Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, >CD-RW, WMA CD, MP3 CD, JPEG Photo CD >- Ability to stream media from portable music devices, digital cameras and >Windows XP-based PCs >- Ability to rip music to the Xbox 360 hard drive • Custom playlists in every >game >- Built-in Media Center Extender for Windows XP Media Center Edition 2005 >- Interactive, full-screen 3-D visualizers > >High-Definition Game Support >- All games supported at 16:9, 720p and 1080i, anti-aliasing >- Standard-definition and high-definition video output supported > >Audio >- Multichannel surround sound output >- Supports 48KHz 16-bit audio >- 320 independent decompression channels >- 32-bit audio processing >- Over 256 audio channels > >System Orientation >- Stands vertically or horizontally > >Customizable Face Plates >- Interchangeable to personalize the console The biggest shock is that while Microsoft wants to make their 360° backwards compatible, they haven’t yet been able to pull it off. Jorge
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