Author: Jorge Pichard
Date: 13:43:34 05/13/05
Go up one level in this thread
On May 13, 2005 at 16:27:41, Jorge Pichard wrote: >On May 13, 2005 at 13:20:22, Steve Maughan wrote: > >>The spec for the new XBox has been released. I somewhat suprised that it >>doesn't contain an Intel chip but it does look to really quite powerful (6 >>hardware thread!). Are there any hardware experts out there that would like to >>comment? This could be a cheap piece of hardware that could play a mean game of >>chess. >> >>Comments? >> >>Steve >> >> >>========================================================================= >>Custom IBM PowerPC-based CPU >>- Three symmetrical cores running at 3.2 GHz each >>- Two hardware threads per core; six hardware threads total >>- VMX-128 vector unit per core; three total >>- 128 VMX-128 registers per hardware thread >>- 1 MB L2 cache >> >> >>CPU Game Math Performance >>- 9 billion dot product operations per second >> >>Custom ATI Graphics Processor >>- 500MHz processor >>- 10 MB of embedded DRAM >>- 48-way parallel floating-point dynamically scheduled shader pipelines >>- Unified shader architecture >> >>Polygon Performance >>- 500 million triangles per second >> >>Pixel Fill Rate >>- 16 gigasamples per second fill rate using 4x MSAA >> >>Shader Performance >>- 48 billion shader operations per second >> >>Memory >>- 512 MB of GDDR3 RAM >>- 700 MHz of DDR >>- Unified memory architecture >> >>Memory Bandwidth >>- 22.4 GB/s memory interface bus bandwidth >>- 256 GB/s memory bandwidth to EDRAM >>- 21.6 GB/s front-side bus >> >>Overall System Floating-Point Performance >>- 1 teraflop >> >>Storage >>- Detachable and upgradeable 20GB hard drive >>- 12x dual-layer DVD-ROM >>- Memory Unit support starting at 64 MB >> >>I/O >>- Support for up to four wireless game controllers >>- Three USB 2.0 ports >>- Two memory unit slots >> >>Optimized for Online >>- Instant, out-of-the-box access to Xbox Live features with broadband service, >>including Xbox Live Marketplace for downloadable content, gamer profile for >>digital identity, and voice chat to talk to friends while playing games, >>watching movies or listening to music >>- Built-in Ethernet port >>- Wi-Fi ready: 802.11a, 802.11b and 802.11g >>- Video camera ready >> >>Digital Media Support >>- Support for DVD-Video, DVD-ROM, DVD-R/RW, DVD+R/RW, CD-DA, CD-ROM, CD-R, >>CD-RW, WMA CD, MP3 CD, JPEG Photo CD >>- Ability to stream media from portable music devices, digital cameras and >>Windows XP-based PCs >>- Ability to rip music to the Xbox 360 hard drive • Custom playlists in every >>game >>- Built-in Media Center Extender for Windows XP Media Center Edition 2005 >>- Interactive, full-screen 3-D visualizers >> >>High-Definition Game Support >>- All games supported at 16:9, 720p and 1080i, anti-aliasing >>- Standard-definition and high-definition video output supported >> >>Audio >>- Multichannel surround sound output >>- Supports 48KHz 16-bit audio >>- 320 independent decompression channels >>- 32-bit audio processing >>- Over 256 audio channels >> >>System Orientation >>- Stands vertically or horizontally >> >>Customizable Face Plates >>- Interchangeable to personalize the console > >The biggest shock is that while Microsoft wants to make their 360° backwards >compatible, they haven’t yet been able to pull it off. > PS: The reason why I mentioned this is that my ChessMaster fot my X-Box plays much stronger than my ChessMaster CM10th with my mere Athlon XP2000+ Mhz. If Michrosoft make it backwards compatible, it will need a least Hydra to beat it. Jorge
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