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Subject: Re: Dr. Robert Hyatt Computer Question.

Author: Uri Blass

Date: 22:33:41 05/17/05

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On May 17, 2005 at 18:51:15, Pablo Ignacio Restrepo wrote:

>Dr Robert Hyatt.
>
>I am trying to imagine, what could be the close future, maybe at lest in the 10
>next years, for many Top engines.
>FIRST POSIBILITY. If chess computer-programmers of many Top engines, like, for
>example, Chess Master, Hiarcs, Rebel, Fritz, Shredder, Junior, etc, don’t fix
>and modified the engines, these engines are going to continue being or having a
>great power in the standard settings like the power of a Top GM and more power
>in Ortodhox lines, but these engines are going to continue being an easy an
>simple opponent to beat in all time control games, across antichess technique.


I think that if engines simply play faster when they detect blocked position it
will be hard to beat them.

Looking at your game you only win by one of the following ways:

1)Win on time.
2)Win because of stupid mistake when the program searchs to depth 1 in serious
time trouble and make stupid sacrifices.
3)Win because the program disconnect.

Drawing by antichess may be easy for you but I do not believe that getting more
than a draw is easy at 3 minutes per game if the program use for every move
1/500 of the remaining time.

Of course playing so fast is disaster against programs so it may be done only if
the program detects blocked position(The program may decide to play faster only
if in the game there was a position with at least 40 plies with no capture and
no pawn move and both white and black have at least 5 pawns).

I did not calculate statistics about it but I think that this condition does not
happen often in comp-comp games.

Uri



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