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Subject: Re: Making stuiped sacrifices using a very fast blitz time control.....

Author: Uri Blass

Date: 23:31:31 05/17/05

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On May 18, 2005 at 02:01:11, Dann Corbit wrote:

>On May 17, 2005 at 07:31:11, WAEL  DEEB wrote:
>
>>....is a cheap way to beat the engine!
>>It's a method to make the engine goes crazy several times and loose on time!
>>Sorry Father,you can't impress me....
>>Your wins are more likely a Grandfather play :-)
>
>Actually, winning at blitz against a computer is more impressive than at 40/2
>(or even more so at correspondence time control).

No

You cannot beat engines on time in 40/2
You can do it in blitz because some engines including Movei can lose on time if
the game is very long when there is no increasement.

Basically all the wins of Pablo were wins on time or wins because of stupid
mistake of the program that searched to depth 1.

I think that is harder to get more than a draw against top programs at blitz if
they use fixed depth of 6 plies because 6 plies is small enough so programs can
play many hundreds of moves in less than a minute .

programs also do not know about the premove trick that is used in playchess when
ICC does not allow it(the trick is to prepare your move even before the computer
reply so you practically play the move in 0 seconds).

Uri



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