Author: Uri Blass
Date: 09:08:37 05/20/05
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On May 20, 2005 at 00:55:25, Steve Glanzfeld wrote: >On May 19, 2005 at 14:24:58, Marc D wrote: > >>It's nevertheless a good effort against such a strong engine and shows >>that engines can't cope with these type of blocked positions. > >The problem here seems to be, that (afaik) engines won't do any positional >evaluations (which may include pawn chain code and such) anymore, when one side >has such a big material plus as having a queen for a bishop, +6. So, even when >an engine has "anti-anti" algorithms, they may be ineffective after the queen >sac. > >Steve No I think that usually program simply have nothing against anti chess. If I do something anti anti chess then it will be first only for cases when one side has big advantage. The point is that doing it for positions when the material is equal may hurt the program in comp-comp games when doing it for cases when one side has big advantage will have no negative influence in comp-comp games. Uri
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