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Subject: Whom are you arguing with?

Author: Terry McCracken

Date: 13:08:38 05/20/05

Go up one level in this thread


On May 20, 2005 at 12:21:28, chandler yergin wrote:

>On May 20, 2005 at 03:41:59, Terry McCracken wrote:
>
>>On May 20, 2005 at 03:37:46, jefkaan wrote:
>>
>>>oops, small addition..:
>>>
>>>On May 20, 2005 at 03:31:01, jefkaan wrote:
>>>
>>>>with Moore's law, it might take only a few hundred
>>>>years to solve chess.
>>>
>>>of course i mean chess+,
>>>that is chess without the 50 move draw rule.
>
>Then it is not chess!
>Nor is Baseball a sport without the "3 Strikes and you're Out" Rule.
>
>
>
>
>>>with that rule chess probably is a draw.
>>>
>>>unequal bishops and so on spoil the game.
>>>
>>>but without the 50 move rule there might be a connection
>>>between 'best' opening lines and winning endgames
>
>
>Why waste time on hypotheticals?
>Play by the Rules & consider possibilites, only within those rules.
>
>
>>>
>>>not impossible; anyone who thinks differently
>>>may challenge my opinion without throwing insults,
>>>thx in advance
>>>jef
>>
>>
>>I already did, look above. IMO you have to disprove chess is a draw...too much
>>evidence to the contrary.
>
>Draws among the Top Players have increased.
>Tournament organizers are taking action now to preclude this.
>
>http://chessbase.com/newsdetail.asp?newsid=2399
>
>Super GM Tournament
>in Sofia
>Six of the world's top players
>clash in the M-Tel Masters
>May 11 to 22, 2005
>in the Grand Hotel Sofia, Bulgaria
>
>The Mtel Masters Super Tournament is under way. It is a category 20 event with
>an Elo average of 2744. The time controls are classic (up to seven hours per
>game) and the tournament is a double round robin (every player plays every other
>player twice). There is a special rule in place at this Super Tournament: draw
>offers are not allowed, i.e. draws by mutual agreement between the players are
>forbidden, only technical draws may be given by the arbiter.
>
>          I think we will more of these types of Tournaments.
>
>
> As far as using Computer Programs for GM's to use for home analysis,
>they have their limitations too.
>A player is faced with an average of only about 35 legal moves to consider with
>each turn.
>Each move and its response is called a ply. The fastest chess programs like
>Fritz, & Shredder look ahead seven or eight plies into the game at 100Kn's per
>second, with interesting variations being searched to perhaps depth of 40 - 50
>Ply.
>
>The result is a densely proliferating tree of possibilities with the branches
>and twigs representing all the different ways the game could unfold. Looking
>ahead just seven plies (14 individual chess moves) requires examining 35 to the
>14th power (more than a billion trillion) leaves representing all the various
>outcomes.
>
>As the computer tries to look deeper, the number of possibilities explodes.
>Programmers have learned clever ways to "prune" the trees, so that all but a
>fraction of the paths can be discarded without plumbing them all the way to the
>bottom. Even so, a chess-playing computer looking ahead seven plies might
>consider as many as 50 or 60 billion scenarios  with each iteration.
>
>Now consider a previous Post by Bruce, which confirms the above.
>
>Posted by Bruce Moreland (Profile) on April 11, 2005 at 20:12:00:
>In Reply to: Re: Chess It is already "solved" posted by chandler yergin on April
>10, 2005 at 21:33:19:
>
>To min-max chess using alpha-beta would require a horrific tree search.
>
>Assuming the branching factor would be about six, and stipulating that the game
>can be solved in 40 moves (80 plies), which is clearly a horrific
>under-estimate, the game tree size is on the order of 10^62.
>
>Even at a billion billion nodes per second, you could search for a billion
>billion seconds, and you'd only be a billion billionth of the way to being a
>billionth of the way done.
>
>bruce

jfk or me or both?

I stand by my point. Prove chess isn't a draw.



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