Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Human vs. human "anti-chess" ?

Author: Uri Blass

Date: 16:25:25 05/22/05

Go up one level in this thread


On May 22, 2005 at 18:58:07, Darrel Briley wrote:

>On May 22, 2005 at 18:52:07, Uri Blass wrote:
>
>>On May 22, 2005 at 16:45:24, Robert Hollay wrote:
>>
>>>  I'm not a strong chess player myself and cannot find a satisfactory answer
>>>to this question.
>>>  I was thought that so called "anti-chess or anticomp-chess" could be prevented
>>>with just making some trifling changes in engines.
>>>  But some engine-programmers expressed in this forum that if they would tune
>>>their engines against "anti-chess" players, then the engines would be weaker in
>>>playing "normal chess". Consequently, it's not possible to write an engine
>>>which could play the strongest possible "normal chess" and at the same time
>>>efficiently prevent the opponent to play "anti-chess".
>>>My question is:
>>>  Theoretically, is this applicable (to a certain extent) against human players?
>>>If relatively weak players can draw against the top engines, why couldn't an IM
>>>achieve always a draw against a GM? (using the so called "stonewall" technique)
>>>
>>>Robert
>>
>>I think that there are probably IM's who can always or almost always draw
>>against GM's but never become GM's because they also draw against weaker
>>players.
>>
>>I know that naftali ben pinhas drew 9 games in an international tournament
>>against humans without a single loss or a single win.
>>
>>He is even not a master and his fide rating is only 2170 but part of his
>>opponents in the tournament were IM's.
>>
>>Uri
>
>Yes, I think you're probably right about there being many IM's who could do
>this, but they would do so, for the most part, by playing chess instead of
>"antichess".
>
>Against a strong GM playing for a draw is a good way to lose.

I do not know

I am not a GM but I think that it may be interesting to see how GM's can win
against the style of antichess.

Alternatively giving comments for the games by GM's to explain what are the
positions that the computer could play better may be interesting.

Uri



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.