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Subject: Re: ICC rule 7. is lame, but Pablo's trick is too. Dr Robert Hyatt

Author: Robert Hyatt

Date: 07:48:24 05/24/05

Go up one level in this thread


On May 23, 2005 at 23:30:17, Pablo Ignacio Restrepo wrote:

>Are you Moonbean nickname in ICC?
>That was the game Dr.
>Best regard,
>Pablo.

No.  I run "crafty" and "scrappy" only.  The other crafty ICC players are run by
others...




>
>
>
>
>On May 23, 2005 at 21:16:26, Robert Hyatt wrote:
>
>>On May 23, 2005 at 11:24:03, Matthew Hull wrote:
>>
>>>On May 23, 2005 at 11:18:36, Robert Hyatt wrote:
>>>
>>>>On May 23, 2005 at 11:07:32, Matthew Hull wrote:
>>>>
>>>>>
>>>>>
>>>>>Well done.  I did look at a few of the games myself and came to a similar
>>>>>conclusion.  Pablo's trick would not work so well at long time controls, I
>>>>>think.  He certainly could not do it "on demand" such as in a six-game showdown
>>>>>at 120 0.  But even though it's a lame trick, it should be allowed and
>>>>>programmers are responsible to fight against tricks.
>>>>>
>>>>>I think the ICC rule 7 is wrong-headed.  If I were running ICC, I would allow
>>>>>repeating lines against programs.  It is the programmer's responsibility to make
>>>>>a better program than to allow itself to be exploited.  It is just another
>>>>>program weakness that needs fixing.  There is no need to defend program
>>>>>weaknesses with extra rules.  I would allow (and even encourage) players to
>>>>>punish such programmer oversights relentlessly.  That's how you get better
>>>>>programs.
>>>>>
>>>>>I'd bet money Bob Hyatt agrees with me on this.
>>>>>
>>>>>:)
>>>>>
>>>>>
>>>>
>>>>
>>>>Pretty much.
>>>>
>>>>I've always been a believer in "take control of your own destiny."
>>>>
>>>>I'd be more than willing to have him play crafty in 3 0 games as long as he
>>>>wants.  And I'd bet money crafty will _never_ lose a 3 0 game against a human.
>>>>And it won't lose against a computer unless the game is _way_ long, say 500 or
>>>>more moves...
>>>>
>>>>There are really two kinds of people in the world.
>>>>
>>>>1.  The kind that complain when something is exploited.
>>>>
>>>>2.  The kind that recognize when something is exploited and then fix it so that
>>>>it can't be exploited again.  I went thru this in losing to very fast humans (no
>>>>longer possible), repeating bad opening lines (book learning helps but doesn't
>>>>totally solve it but positional learning offers even more help;  The "trojan
>>>>horse attack" was killing everyone and producing lots of complaints.  I chose to
>>>>prevent the attack.  Etc.
>>>
>>>
>>>Speaking of Crafty, where is it?  It seems to have gone AWOL on ICC.  :)
>>
>>
>>No idea.  Looks like a network glitch snapped the connection without telling my
>>end it was closed.  I just restarted xboard...



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