Author: Joshua Shriver
Date: 23:48:09 05/24/05
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Interesting read... since I started working on my own chess engine it's been fun. Though a lot of articles I read I keep hearing a similiar ideal "that chess programming hit it's height around the Deep Blue days" While I still love and respect chess programming, I was also inspired by the fact that Go programming is still in it's infancy (so to speak). So I had to choose, chess or go. I ended up thinking I'd do chess first, because like all grid-board based games they share common algorithms. So chess (and lately I've been working on a Reversi engine) have been great starting points. I probably will never beat Dr. Hyatt's great Crafty, or Uri's movei, or the various other great engines, the overall experience has been wonderful and a great learning experience. Though I still feel I want to eventually get my hands dirty in a Go engine. As for that prize ;) sounds nice... I wonder if that includes a PDA w/ wireless so you can connect to a cluster for real computation? hehe.. j/k I think Go eventually will meet it's match with human players. It would, and is, a fun second project. Just wanted to see if anyone else felt that spark of possibly "breaking new ground". Thanks again for your comments. -Josh >There have been a number of interesting go programming efforts that attempt to >utilize advanced planning and it's not surprising that Wilkins' Paradise has >been referenced in that context. > >I remember hearing a story that here's a US$1,000,000 offer available for a >master level go program that can fit on a US$100 handheld computer.
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