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Subject: Re: Semi-OT Go programming

Author: Joshua Shriver

Date: 23:48:09 05/24/05

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Interesting read... since I started working on my own chess engine it's been
fun. Though a lot of articles I read I keep hearing a similiar ideal "that chess
programming hit it's height around the Deep Blue days" While I still love and
respect chess programming, I was also inspired by the fact that Go programming
is still in it's infancy (so to speak).

So I had to choose, chess or go. I ended up thinking I'd do chess first, because
like all grid-board based games they share common algorithms. So chess (and
lately I've been working on a Reversi engine) have been great starting points.

I probably will never beat Dr. Hyatt's great Crafty, or Uri's movei, or the
various other great engines,  the overall experience has been wonderful and a
great learning experience. Though I still feel I want to eventually get my hands
dirty in a Go engine.

As for that prize ;) sounds nice... I wonder if that includes a PDA w/ wireless
so you can connect to a cluster for real computation? hehe.. j/k

I think Go eventually will meet it's match with human players. It would, and is,
a fun second project. Just wanted to see if anyone else felt that spark of
possibly "breaking new ground".

Thanks again for your comments.
-Josh


>There have been a number of interesting go programming efforts that attempt to
>utilize advanced planning and it's not surprising that Wilkins' Paradise has
>been referenced in that context.
>
>I remember hearing a story that here's a US$1,000,000 offer available for a
>master level go program that can fit on a US$100 handheld computer.



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