Author: Pablo Ignacio Restrepo
Date: 10:51:02 05/25/05
Go up one level in this thread
Dr Robert Hyatt Thank you very much Dr Robert Hyatt. I am Welcome for testing your engine and new projects if you want. I will be better and hope sure that engines will be better too. Best regard, Pablo On May 25, 2005 at 10:21:03, Robert Hyatt wrote: >On May 24, 2005 at 13:16:12, Pablo Ignacio Restrepo wrote: > >>Dr Robert Hyatt. >> >>If in any moment you are interested in playing an engine against me as a humen >>being, just tell me here in CCC, I will be Welcome to play if God get to me the >>oportunity, into playchess engines room, or in ICC playing me as a guest. >>I preffer playchess, I want to be honest.... For ICC is not a nice chess club. I >>wrote why in my yesterday postes. >>Best regard, >>Pablo Restrepo >> > > >I do not play on playchess. I use xboard as the interface for Crafty, which I >don't believe works on playchess, or at least it didn't. I play pretty much >exclusively on ICC. If there is a time you want to play, let me know (server >time would help in time zone conversion) and I'll set it up... > > > >> >>On May 24, 2005 at 10:48:24, Robert Hyatt wrote: >> >>>On May 23, 2005 at 23:30:17, Pablo Ignacio Restrepo wrote: >>> >>>>Are you Moonbean nickname in ICC? >>>>That was the game Dr. >>>>Best regard, >>>>Pablo. >>> >>>No. I run "crafty" and "scrappy" only. The other crafty ICC players are run by >>>others... >>> >>> >>> >>> >>>> >>>> >>>> >>>> >>>>On May 23, 2005 at 21:16:26, Robert Hyatt wrote: >>>> >>>>>On May 23, 2005 at 11:24:03, Matthew Hull wrote: >>>>> >>>>>>On May 23, 2005 at 11:18:36, Robert Hyatt wrote: >>>>>> >>>>>>>On May 23, 2005 at 11:07:32, Matthew Hull wrote: >>>>>>> >>>>>>>> >>>>>>>> >>>>>>>>Well done. I did look at a few of the games myself and came to a similar >>>>>>>>conclusion. Pablo's trick would not work so well at long time controls, I >>>>>>>>think. He certainly could not do it "on demand" such as in a six-game showdown >>>>>>>>at 120 0. But even though it's a lame trick, it should be allowed and >>>>>>>>programmers are responsible to fight against tricks. >>>>>>>> >>>>>>>>I think the ICC rule 7 is wrong-headed. If I were running ICC, I would allow >>>>>>>>repeating lines against programs. It is the programmer's responsibility to make >>>>>>>>a better program than to allow itself to be exploited. It is just another >>>>>>>>program weakness that needs fixing. There is no need to defend program >>>>>>>>weaknesses with extra rules. I would allow (and even encourage) players to >>>>>>>>punish such programmer oversights relentlessly. That's how you get better >>>>>>>>programs. >>>>>>>> >>>>>>>>I'd bet money Bob Hyatt agrees with me on this. >>>>>>>> >>>>>>>>:) >>>>>>>> >>>>>>>> >>>>>>> >>>>>>> >>>>>>>Pretty much. >>>>>>> >>>>>>>I've always been a believer in "take control of your own destiny." >>>>>>> >>>>>>>I'd be more than willing to have him play crafty in 3 0 games as long as he >>>>>>>wants. And I'd bet money crafty will _never_ lose a 3 0 game against a human. >>>>>>>And it won't lose against a computer unless the game is _way_ long, say 500 or >>>>>>>more moves... >>>>>>> >>>>>>>There are really two kinds of people in the world. >>>>>>> >>>>>>>1. The kind that complain when something is exploited. >>>>>>> >>>>>>>2. The kind that recognize when something is exploited and then fix it so that >>>>>>>it can't be exploited again. I went thru this in losing to very fast humans (no >>>>>>>longer possible), repeating bad opening lines (book learning helps but doesn't >>>>>>>totally solve it but positional learning offers even more help; The "trojan >>>>>>>horse attack" was killing everyone and producing lots of complaints. I chose to >>>>>>>prevent the attack. Etc. >>>>>> >>>>>> >>>>>>Speaking of Crafty, where is it? It seems to have gone AWOL on ICC. :) >>>>> >>>>> >>>>>No idea. Looks like a network glitch snapped the connection without telling my >>>>>end it was closed. I just restarted xboard...
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