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Subject: Re: ICC rule 7. is lame, but Pablo's trick is too. Dr Robert Hyatt

Author: Robert Hyatt

Date: 20:51:18 05/25/05

Go up one level in this thread


On May 25, 2005 at 13:51:02, Pablo Ignacio Restrepo wrote:

>Dr Robert Hyatt
>Thank you very much Dr Robert Hyatt.
>I am Welcome for testing your engine and new projects if you want.
>I will be better and hope sure that engines will be better too.
>Best regard,
>Pablo
>


I'm open to play most any time.  If you will send me a private email, I can send
you instructions on how to match crafty in unrated games as a guest if you want,
for any time control you want to use.  If you can succeed in locking the
position, which is fairly difficult, I can then set crafty up to recognize you
as a "blocker-type player" which will _really_ make it difficult to lock the
pawns up for simple draws...




>
>On May 25, 2005 at 10:21:03, Robert Hyatt wrote:
>
>>On May 24, 2005 at 13:16:12, Pablo Ignacio Restrepo wrote:
>>
>>>Dr Robert Hyatt.
>>>
>>>If in any moment you are interested in playing an engine against me as a humen
>>>being, just tell me here in CCC, I will be Welcome to play if God get to me the
>>>oportunity, into playchess engines room, or in ICC playing me as a guest.
>>>I preffer playchess, I want to be honest.... For ICC is not a nice chess club. I
>>>wrote why in my yesterday postes.
>>>Best regard,
>>>Pablo Restrepo
>>>
>>
>>
>>I do not play on playchess.  I use xboard as the interface for Crafty, which I
>>don't believe works on playchess, or at least it didn't.  I play pretty much
>>exclusively on ICC.  If there is a time you want to play, let me know (server
>>time would help in time zone conversion) and I'll set it up...
>>
>>
>>
>>>
>>>On May 24, 2005 at 10:48:24, Robert Hyatt wrote:
>>>
>>>>On May 23, 2005 at 23:30:17, Pablo Ignacio Restrepo wrote:
>>>>
>>>>>Are you Moonbean nickname in ICC?
>>>>>That was the game Dr.
>>>>>Best regard,
>>>>>Pablo.
>>>>
>>>>No.  I run "crafty" and "scrappy" only.  The other crafty ICC players are run by
>>>>others...
>>>>
>>>>
>>>>
>>>>
>>>>>
>>>>>
>>>>>
>>>>>
>>>>>On May 23, 2005 at 21:16:26, Robert Hyatt wrote:
>>>>>
>>>>>>On May 23, 2005 at 11:24:03, Matthew Hull wrote:
>>>>>>
>>>>>>>On May 23, 2005 at 11:18:36, Robert Hyatt wrote:
>>>>>>>
>>>>>>>>On May 23, 2005 at 11:07:32, Matthew Hull wrote:
>>>>>>>>
>>>>>>>>>
>>>>>>>>>
>>>>>>>>>Well done.  I did look at a few of the games myself and came to a similar
>>>>>>>>>conclusion.  Pablo's trick would not work so well at long time controls, I
>>>>>>>>>think.  He certainly could not do it "on demand" such as in a six-game showdown
>>>>>>>>>at 120 0.  But even though it's a lame trick, it should be allowed and
>>>>>>>>>programmers are responsible to fight against tricks.
>>>>>>>>>
>>>>>>>>>I think the ICC rule 7 is wrong-headed.  If I were running ICC, I would allow
>>>>>>>>>repeating lines against programs.  It is the programmer's responsibility to make
>>>>>>>>>a better program than to allow itself to be exploited.  It is just another
>>>>>>>>>program weakness that needs fixing.  There is no need to defend program
>>>>>>>>>weaknesses with extra rules.  I would allow (and even encourage) players to
>>>>>>>>>punish such programmer oversights relentlessly.  That's how you get better
>>>>>>>>>programs.
>>>>>>>>>
>>>>>>>>>I'd bet money Bob Hyatt agrees with me on this.
>>>>>>>>>
>>>>>>>>>:)
>>>>>>>>>
>>>>>>>>>
>>>>>>>>
>>>>>>>>
>>>>>>>>Pretty much.
>>>>>>>>
>>>>>>>>I've always been a believer in "take control of your own destiny."
>>>>>>>>
>>>>>>>>I'd be more than willing to have him play crafty in 3 0 games as long as he
>>>>>>>>wants.  And I'd bet money crafty will _never_ lose a 3 0 game against a human.
>>>>>>>>And it won't lose against a computer unless the game is _way_ long, say 500 or
>>>>>>>>more moves...
>>>>>>>>
>>>>>>>>There are really two kinds of people in the world.
>>>>>>>>
>>>>>>>>1.  The kind that complain when something is exploited.
>>>>>>>>
>>>>>>>>2.  The kind that recognize when something is exploited and then fix it so that
>>>>>>>>it can't be exploited again.  I went thru this in losing to very fast humans (no
>>>>>>>>longer possible), repeating bad opening lines (book learning helps but doesn't
>>>>>>>>totally solve it but positional learning offers even more help;  The "trojan
>>>>>>>>horse attack" was killing everyone and producing lots of complaints.  I chose to
>>>>>>>>prevent the attack.  Etc.
>>>>>>>
>>>>>>>
>>>>>>>Speaking of Crafty, where is it?  It seems to have gone AWOL on ICC.  :)
>>>>>>
>>>>>>
>>>>>>No idea.  Looks like a network glitch snapped the connection without telling my
>>>>>>end it was closed.  I just restarted xboard...



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