Author: Pablo Ignacio Restrepo
Date: 06:37:02 05/26/05
Go up one level in this thread
Hello Uri Agreed. Best regard, Pablo On May 25, 2005 at 13:51:08, Uri Blass wrote: >On May 25, 2005 at 10:32:46, Axel Schumacher wrote: > >>On May 25, 2005 at 08:47:18, Pablo Ignacio Restrepo wrote: >> >>>Hello. >>>Could anyone say to me why chessbase engines to stop in the 256 move ? >>>Could DeepFritz8 have won? >>>Regard, >>>Pablo >>> >>> >>>[D]3b4/8/4k3/3pPp2/pPp2Pp1/P3P1Pr/1PK3R1/5NBr b - - 0 256 >> >> >>I don't know why they stop, but it is quite annoying. I have at least hundred >>games in my tourney database which were stopped by the GUI at move 256 although >>the game outcome was not yet clear. >> >>Axel > >This is the reason that people like Leo use winboard and not inferior interface. >The question is if engines can play not under chessbase in the playchess site. > >If they cannot do it then it is a very good reason to ban them. > >Note that winboard also stop but it needs 500 moves and not 256 moves. >It is also a bug that should be fixed because it is possible to have games with >more than 500 moves and I guess that pablo can get 500 moves in games with >increasement under winboard if he tries hard enough. > >Note that I expect public Movei to crash some moves before move 500 in that case >and I think that I will fix it in the next version. > >In comp-comp games I never got close even to 400 moves and it may be interesting >to know the longest comp-comp game when at least one side claim draw by >repetition or by the 50 move rule. > >Uri
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