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Subject: Re: Did Hydra change over the past year that much?

Author: Joshua Shriver

Date: 13:29:46 05/26/05

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Interesting... so how many of the 32 cpu's are CPU vs FPGA custom chips?
Have there been any stats as to nps on each fpga, and what kind of bus does it
rest on? I thought the FPGA's where attached on a PCI backplane, and if they're
working with that many, have they come across any latency problems over the PCI
bus.

Hydra intrigues me, since parallel programming is what inspired me to want to do
an engine. (Besides also loving the game)

-Josh

>It's the fact that it's got 32 cpu's and the fact they can daily test at that
>that makes it so interesting.
>
>A node in hardware is like water in the sea. Majority of them are useless to
>you.
>



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