Author: Thomas Mayer
Date: 14:31:39 05/27/05
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Hi Pablo, just some remarks: a chess engine can play much faster at ICC then on the Chessbase server due to the GUI restrictions. E.g. Quark would have no problems to play like Crafty 300 moves at ICC, even 500 should be possible. (then Quark crashes... :) The problem at the ChessBase server is, that Quark can't play there more then 10 moves in a second. My workaround for this was, that the Quark which plays at playchess.com takes an eye on the opponent time and tries to not get behind in time. Therefor the time pressure is usually on the human site. If both get near to zero seconds, usually 10 moves per second is anyway faster then what a human can do. And near the 50 move rule it will open the position if it feels just a slight bit better then. So when you always premove there will be once a move which is unexpected. Greets, Thomas P.S.: By the way, at least older Crafty's where set as ChessBase native almost always to the human mode. A consequence of this is, that Crafty usually plays weaker used as ChessBase native then the winboard original does.
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