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Subject: What is your oldest bug?

Author: James Swafford

Date: 19:53:48 05/29/05



A while back I read a suggestion on this forum by Tord about testing
for symmetry bugs in the evaluation function by flipping the board
and calling eval again (the score should be the opposite).

I was pretty sure my simple eval wouldn't have any symmetry bugs-
but I was wrong.  My bug was in the king safety evaluation.

Here's the pseudocode (score is from white's POV):

If there is no white pawn on G2
{
   If a white pawn is on G3, score -= small penalty
   else if a white pawn is on G4, score -= slightly larger penalty
   else .... <more stuff>
}

If there is no black pawn on G7
{
   If a black pawn is on G6, score += small penalty
   If a black pawn is on G5, score += slightly larger penalty
   else ... <more stuff>
}

I don't know how many times I missed the 'else' in the black
king safety code- even after I *knew* there was a symmetry bug somewhere
in that section of the code!

I estimate that subtle bug is a couple of years old.
What are some of the oldest bugs you have found?

--
James



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