Author: Pallav Nawani
Date: 06:23:44 05/30/05
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Hi, On May 30, 2005 at 07:38:04, Stan Arts wrote: >Hi Pallav, > > >>(b) As a result of this sometimes is a chore to place pieces on squares, >>especially if they are near completely obstructed with other pieces. > >Well, then those programs aren't really 3D are they? > >>(c) So, a 3D program should allow the rotation, zooming (in and out), and >>adjustment of view angle. >>(d) Lots of 3D programs have bad looking pieces and board. I think both should >>look good, if you'd like people to use them. > >You think pieces of 2D boards look good? .. (I usually have a very hard time >finding a "font" I like in popular 2D interfaces.) That's your preference, I suppose. I prefer 2D interfaces much more. >Playing on a computer can't replace playing on a real board. Just to give the >impression of a similair experience. Same is true for other types of simulators >and so on. Of course, I agree. >N3D uses my software-rasterizing (no opengl/D3D) 3D engine/code, which is a >long time >amateur< project of me, and that I also use in Shape of chaos, etc. >Both I give out for free. Frankly most chessgui's I saw look like crap and have >a ton of bugs, but I must have a strange taste. You're welcome to create a >better set of pieces for me. I wasn't trying to knock the piece sets in N3D, just stating the experience I had with some shareware '3D chess programs'. Pallav
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