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Subject: Re: fpga/mcu implementation

Author: Gian-Carlo Pascutto

Date: 13:57:08 05/31/05

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On May 31, 2005 at 16:12:19, Matthew Hull wrote:

>On May 31, 2005 at 15:35:30, Daniel Staf wrote:
>
>>Hi,
>>
>>Is there anyone is this forum who has experience in implementing/porting a chess
>>ai to a microcontroller or fpga?
>>
>>I'm about to build a stand alone chess computer with self moving pieces (they
>>are moved by electromagnets under the board) Currently I'm looking for some
>>piece of code so I don't have to start from the very beginning.
>>I have thought about implementing this in either a separate microcomputer and an
>>fpga or maybe I can program the cpu in the fpga too.
>>
>>Anyone tried implementing an chess ai this way?
>
>
>I would think that using a cheap, conventional processor board and a free chess
>engine, would get you a stronger dedicated unit than even a TASC R30, easily.

Apparently it's not *that* trivial (see Resurrection module).

Those old programs were damned well optimized for those small cpus.

--
GCP



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