Author: Gian-Carlo Pascutto
Date: 13:57:08 05/31/05
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On May 31, 2005 at 16:12:19, Matthew Hull wrote: >On May 31, 2005 at 15:35:30, Daniel Staf wrote: > >>Hi, >> >>Is there anyone is this forum who has experience in implementing/porting a chess >>ai to a microcontroller or fpga? >> >>I'm about to build a stand alone chess computer with self moving pieces (they >>are moved by electromagnets under the board) Currently I'm looking for some >>piece of code so I don't have to start from the very beginning. >>I have thought about implementing this in either a separate microcomputer and an >>fpga or maybe I can program the cpu in the fpga too. >> >>Anyone tried implementing an chess ai this way? > > >I would think that using a cheap, conventional processor board and a free chess >engine, would get you a stronger dedicated unit than even a TASC R30, easily. Apparently it's not *that* trivial (see Resurrection module). Those old programs were damned well optimized for those small cpus. -- GCP
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