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Subject: Re: Pro Deo 1.1 testing by SSDF is wrong !

Author: Thorsten Czub

Date: 02:18:38 06/02/05

Go up one level in this thread


the question is IMO:

is this a behaviour that has to do with the software/hardware

outside of Pro Deo,

or is it caused by the Pro Deo program/engine itself.

e.g. it could be that values of variables or hash or whatever gets corrupted
after the NEW GAME is been done.




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