Author: Dann Corbit
Date: 10:32:01 06/07/05
Go up one level in this thread
On June 07, 2005 at 13:29:43, Tord Romstad wrote: >On June 07, 2005 at 11:45:05, Gian-Carlo Pascutto wrote: > >>On June 07, 2005 at 11:38:20, Tord Romstad wrote: >> >>>Fruit and Crafty are indeed typical choices for engine sources to look at >>>nowadays. Gerbil and TSCP were typical choices five years ago. I don't see >>>any reason to recommend looking at them today. >> >>Gerbil is a lot newer than Crafty. It didn't even exist 5 years ago! >> >>I have to disagree completely here; what you want to look at depends on what you >>are doing. > >I agree, of course. > >>If you want a chess engine that is instructive and explains how to make one, >>Gerbil and TSCP were meant for that purpose. > >Yes, but there are newer engines built with the same purpose, which achieves >the same aim much better. Have a look at Olithink, for instance. Clearer, >more compact, and much stronger than Gerbil and TSCP. I think Olithink will be cryptic for a beginner. If you already understand bitboards, it is a beautiful work of art. But there are very few comments and giant mounds of magic numbers that will mean nothing to the one who does not already understand how they work.
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