Author: Dann Corbit
Date: 10:07:46 06/08/05
Go up one level in this thread
On June 08, 2005 at 02:52:41, Aaron Boonshoft wrote: >Wow! I'm impressed with all the replies provided to my question posted just >yesterday and the new insight I’ve gained from them. I just joined and it was >my first post so I didn't know what to expect. I really appreciate everyone who >has, or will, take the time to post a response. Thanks! > >Many years back I tried to program an HP-41CV calculator to play chess. (This >was in the days before the Palm and Pocket PC.) I got some elements of it >working, but never completed the design, much less the program. I'm thinking it >might be a fun project to return to, probably on a PC, Pocket PC, or Palm this >time. If I actually take up the challenge, I would be doing it just for fun, >keeping it an open-source and non-commercial project. I'm thinking it would be >good to learn some things from what others have tried first however. > >Again, thanks for the replies! - Aaron You will waste a lot of time if you start with code. Far better to begin with articles. The first two articles to read are these to get an overview: http://www.seanet.com/~brucemo/topics/topics.htm http://www.chessbrain.net/beowulf/theory.html Then read this to see a sample development cycle: http://www.gamedev.net/reference/programming/features/chess1/ Lots of great ideas will then be found here: http://members.home.nl/matador/chess840.htm http://www.cis.uab.edu/info/faculty/hyatt/pubs.html http://www.ics.uci.edu/~eppstein/180a/s97.html If you want more, some papers are here: ftp://cap.connx.com/pub/chess-papers/ This is the best chess programming book I know of: http://www.amazon.com/exec/obidos/tg/detail/-/3528057327/102-4388965-5184160?v=glance
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