Author: Steve Maughan
Date: 05:25:41 06/11/05
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Torstein, >Do you think he regrets to have used time on making a version of Shreder running >on PowerPC (MAC)? Maybee he can use that code to make a port to the new Xbox 360 >and PS3. Then the work is not a waisted. I think the engine (Shredder) is written in ANSI C so converting that takes no time at all. The effort is required to convert the GUI. I'm sure Apple will make the conversion to Intel painless so I'm sure SMK's effort is not wasted. Now he has a Mac GUI which opens up the Mac market. Steve
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