Author: Stan Arts
Date: 12:00:09 06/12/05
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>Chess engines that do not understand the rules of chess are very helpful in >finding clones as well as supplying bug reports to authors. Ah ok. That's ok, and a good effort. But that has nothing to do with a chess-engine knowing the rules of chess. As far as I'm concerned, the programmer should take care his program doesn't crash in such positions, not nescesarily to reject them. (Unless rejecting them stops the program from crashing.. Strange/illegal positions can also be handy for several testing purpouses for the programmer itself. I've created some strange positions over time to test things, so I would not want to reject them. It doesn't mean Neurosis doesn't know the rules of chess. (try in a game, he'll reject illegal moves. Pasting positions is something else then playing moves. When playing moves, Neurosis knows the history of the game, etc. If you play a game against Kasparov and suddenly put an extra king on the table during the game he might give you a Kasparov stare, but if you show him upfront you've set up the board wrong, well. (he'll also mumble: "ha, you'll need the extra king".) Hmm..maybe that's not a good point. So you probably think I have work to do, and you're right. (but not on this.) ) >Someone called me a monster today in here. Well, I don't follow such threads or toppics, but sounds like you're doing good work. Just don't engage in mudslinging, (it's the internet, you don't know them, they don't know you, it's pointless) and don't "play games" with it. So, keep up the good work. >Which reply Stan? I have tried to be polite to him as far as I know. http://www.talkchess.com/forums/1/message.html?430824 Stan
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