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Subject: Re: Can Pro Deo's log files be turned ON??

Author: Günther Simon

Date: 16:18:50 06/14/05

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On June 14, 2005 at 15:44:24, Marc Lacrosse wrote:

>On June 14, 2005 at 15:08:09, Jeff Lischer wrote:
>
>>... I want the log files but I don't see them
>>anywhere. In the old DOS Rebel versions, I had it set up with the L2 (I think!)
>>option that logged every position analyzed.
>>
>>Can someone tell me how do I activate the log files? I use either Arena or
>>Shredder UCI.
>
>My solution is easy (almost):
>1. Switch to brave old Winboard with the -debug switch
>2. winboard.debug includes all engines output
>3. Then do process it with George Lyapko's LGDEPGN.EXE
>  (http://www.geocities.com/lyapko/winboard.htm) and then with
>  Thomas McBurney 's GameAnalyser
>  (http://home.pacific.net.au/~tommyinoz/gameanalyser.html)
>  and you get an unequalled analysis tool !
>
>For UCI engines, the new Polyglot 1.3 utility by F Letouzey offers new
>possibilities under winboard (e.a book creation and use) and I am sure it will
>be soon improved !
>
>... OK I am a bit of a dinosaur ...
>
>... but Winboard rules!
>
>:-)
>
>Marc Lacrosse


Hello Marc,

Great, that someone still likes the 'ancient' but very
good (less bugs and stable) WB GUI.
I also appreciate that you know the fine tool 'Game Analyser'
by Thomas Mc Burney, but I have a hint for you anyway.
If you use one of the newer WB4.27x versions by Alessandro Scotti
you can save directly score/depth in the PGNs, thus you don't
need the inbetween step with Georges' tool for preparing the
PGN files. (Of course Georges' tool is still interesting for
saving time usage too)
You'll find a download link for this extended WB version
in the sticky topic here:
http://wbforum.volker-pittlik.name/viewtopic.php?t=1949

Regards,
Guenther






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