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Subject: Re: Checkmate Blindness (or.....Not A Vision Thing)

Author: Andrew Dados

Date: 16:21:16 06/14/05

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On June 14, 2005 at 19:04:08, Christopher Conkie wrote:

>Hi Andrew,
>
>Honestly for me at least it should say......
>
>1. +- (#3): 1.Rfe7+ Kf8 2.Qxf4+ Kg8 3.Re8#
>
>If there is a third last move still to be made by anyone , it is #3 not #2.
>
>If we are to follow your conclusions (down the #2 road) and assume that
>something was not broke but meant......
>
>Then I cannot see how this can be true also......
>
>[D]8/7p/1p4pk/2p2p2/7K/PPRnr3/3R2PP/8 w - - 0 1
>
>Analysis by Comet B68:
>
>1. -+ (-#1): 35.Rc1 g5#
>2. -+ (-#1): 35.Rxc5 g5#
>3. -+ (-#1): 35.Re2 g5#
>4. -+ (-#1): 35.g3 g5+ 36.Kh3 Nf4#
>5. -+ (-#1): 35.Rcc2 g5#
>6. -+ (-#1): 35.Rc4 g5#
>
>Any ideas?
>
>Christopher

It seem consistent. -#0 makes no sense, so (-#1) is 'mated in 1' after I make my
move. I had similar discussions with some programmers years ago on icc/fics. PVs
are meant to be kibitzed/whispered after a move is made by an engine. So for
actual position as we see it on the board it is a 'mate in 2', not in 3.

As I said it doesn't make much sense to me either :)



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