Author: Odd Gunnar Malin
Date: 05:00:44 06/16/05
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On June 16, 2005 at 07:03:58, Laurent RODRIGUEZ wrote: >2005 06 16, here : > >http://home.online.no/~malin/sjakk/download/ > >(No ChangeLog ?!) > > > >"AmitiƩs de France" >Laurent As Arnon pointed out there is a history log but it don't separate each 1.3 versions. It have gone a long time so I maybe should convert it to 1.3 release and start with 1.4 beta. These summer month are quit busy here up in north after walking in darkness for half a year. I try to prepare for the Norwegian Championchip now, its only 2 weeks to go. After that I maybe get som testingtime before our chessclub's main tournament last week in august. Programming doesn't take much time, it's just like a coffebreak, but testing is really a timeconsuming work. Of course I test all features when I add them but there is also need for testing if I broke something for an exotic engine. Here is my internal history list: // History // 09.04.02 - Release of ver.1.0 // 15.04.02 - Fixed bug in reading presetup files. // - Release of ver.1.1 // 20.04.02 - Fixed bug when an extras combovalue started with a number. // - Send score 0.01 on each go to stop Shredder for offering draw // when the engine is in book. // - Stop remembering logfile if there is a missing Logfiler option. // Not a bug but it would eat memory. // - Release of ver.1.2 // 15.09.02 - Added Noise option. // - A little speed improvement in movegeneration for GUI moves. // - Allow ';' as move separator in pv line. // - Leave analyse mode on new game. // - Send 'move now' and force before new if engine thinking. // - Send force and go if engine black. // - Removed AddHintMove option (no gui need this). // 17.09.02 - Write to log before send to server/client to ensure right order in log. // - Fixed a race condition when move was received before to go command was // finished. // 19.09.02 - Send last ply/score in autorespond when it is available. // - Correct levelcommand on newgame with bookmoves and increment. // 21.09.02 - Fixed bug in oponents clock when timecontrol was with fischer time // - Added SimulateHint // 23.09.02 - Fixed bug in resign mode. // 24.09.02 - Fixed bug in ShowThinkingMove at move one (new game). // 31.12.02 - Added 'none' to LevelExtend // 17.07.03 - Added SlowDown // 17.07.03 - Interprete var:curmov like stat01 line // 17.07.03 - Added setlevel command (LevelType = 2) // 18.07.03 - Default value for LevelExtend changed to 'None' // 05.01.04 - Added MateScore command // 05.01.04 - Fixed bug when using both Priority and SlowDown. // 22.01.04 - Only send bestmove in response to stop when the engine are either // thinking, ponder, or analyzing. // 25.03.04 - Added 'AlwaysSendMoveOnStop' // 15.05.04 - Send options straight after 'protover' command // 02.08.04 - Bugfix, missing cp in autoscore to avoid a drawoffer from the gui. // 12.08.04 - Force new on ucinewgame. // 12.08.04 - Added support for UCI_Opponent. // 13.08.04 - Accept stringvalue in feature without quotes. // 21.08.04 - Added possible to have unlinare hashvalues in 'HashFormula' // 21.08.04 - Changed max hashsize to 1024 // 03.09.04 - A little bugfix when stoping an engine under thinking. // 31.10.04 - Allow negative values in nodecount (nodes set to 1). // 23.01.05 - Fixed bug when starting from a position with black to move // and there where moves after the position. // 28.01.05 - Accept the reuse feature when this is 1. // 28.01.05 - Added bookon/bookoff // 09.02.05 - Added Starttime (default=1 sec.) // 10.02.05 - Fixed logline when an illegal move receive. // 15.06.05 - Added search and discard feature. Odd Gunnar
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