Author: Vincent Diepeveen
Date: 15:05:26 06/16/05
Go up one level in this thread
On June 16, 2005 at 17:36:27, Marc Lacrosse wrote: You can distinguish yourself really a lot from the 1000 others, by playing some serious time control. Like 40 in 2 + 20 in 1 + 15 (the fide time control that all competitions and big tournaments use here). Of course WITH permanent brain turned on at a dual core. 256MB hash or 400MB hash. Never cross the 512MB limit in windows. This is asking for trouble. Nearly everyone is either playing 5 0, or 15 0 , or 60 15 or 40 in 15 or 40 in 25 or a very few do 90 0. Some real slow tournament level, yes even 90 30, will be very interesting to see. I can of course from head already write down which of the engines are the good blitzers among the engines you quote here. Everyone is doing blitz or rapid time controls. Some serious time control, at least 90 30, and preferably 40 in 2, is interesting for me to watch your results. >Hello all > >I would like to get help and opinions regarding the design of a large >all-play-all tournament that I intend to launch. > >The aim is to test the best free UCI and WB engines in semi-rapid conditions. >GUI : Winboard + Polyglot 1.3 (furnishing a neutral book). >For practical reasons, I have to split the tournament in a large series of >mini-matches, each match during a bit less than 12 hours. So I thought I could >use a 10/20 rate with each match being made of ten such games (a 60 moves game >at 10/20 has a 60 minutes maximal duration). > >At first sight, I intend to invite the following free engines : >- Fruit Massy 2005 >- Fruit 2.0 >- TogaII 0.93 >- ProDeo 1.1 >- Spike 0.9a >- SlowChess WV blitz >- Zappa 1.0 >- Aristarch 4.5 >- Anmon Massy 5.5.3 >- List 512 UCI >- Pharaon 3.2 >- SOS 5.1 >- Ruffian 1.05 > >First question : Did I miss some strong free engine ? > >According to what I have at home, I will also include a few commercial engines >in the tournament : > >Surely : >DeepShredder 9 UCI >Shredder 7.04 UCI >Chessmaster 10K > >Possibly : >Ruffian 2.1.0 >Gandalf 6.0 >Deep Sjeng 1.6 > >Second question : are there special parameters that you consider optimal for one >ar another of these engines at this kind of playing rate ? Particularly, is >there a clearly superior personality for CM10 and for ProDeo in these >conditions? at first sight, I intend to use Milan 2.3 or Berean 5.53 for CM 10 >and default personality for ProDeo. > >Other conditions will be : > >- the neutral book will be based on strong correspondence games : we should see >some quite unusual openings >- 256 or 512 MB hash (I did not yet decide) >- ponder off, no tablebase > >Most matches will be played on a Dell Inspiron 9200 (centrino2 2 Ghz) with 2048 >MB ram. Some will be played on a Intel PIV 3.0 Ghz (1024 MB ram). > >Third question : both PCs have almost identical results at crafty 17.14 >benchmark test. Is this enough to be sure that playing conditions will be quite >similar ? > >Fouth question : >Any suggestion ? > >Thanks all for comments > >Marc > >P.S. >If you find it interesting I could post the games here...
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