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Subject: Re: 2 followup questions.

Author: J. Wesley Cleveland

Date: 17:41:06 06/16/05

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On June 16, 2005 at 12:09:57, Eric Oldre wrote:

>On June 15, 2005 at 16:36:54, Eric Oldre wrote:
>
>>
>>I was wondering if anyone would like to volunteer any tricks they've
>>used to help find certain bugs in their search function.
>>
>>I think that the ideas of using perft for move generation and
>>reversing the board to find bugs in the evaluation have both
>>been really useful to me. I was wondering if anyone has used
>>techniques similar to these to help find search bugs.
>>
>>I understand that just because a engine can properly pass these
>>and other tests doesn't mean it's free of bugs. But they certainly
>>help detect at least some of them.
>>
>>I'm certain that there must be plenty of bugs in Latista's search
>>and I think it's time for me to work on discovering them. If
>>you don't have any automated tricks like above. Does anyone
>>have any general advise to help me spot some bugs?
>>
>>Eric Oldre
>>
>>PS. I have at various spots in my program tried to follow a similar
>>model of asserts as in fruit. I'm sure taking some time to
>>do this at more parts of my program would help.
>
>Thanks to everyone to has responsed so far. I've picked
>up quite a few ideas here that it will take me some time
>to implement!
>
>when using a ASSERT scheme similar to fruit's where
>it logs the file and line of the failed assertion, using
>__FILE__, and __LINE__. Is there any programatic way to
>access the call stack?
>

The simplest thing is to run it in the IDE. When an assert happens, it should
drop into the debugger and you can examine everything.



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