Author: Robert Hollay
Date: 11:36:05 06/18/05
Go up one level in this thread
On June 18, 2005 at 13:11:27, Bryan Hofmann wrote: > >There are and have been several chess engines that were written with more then >one individual involved. I fail to see any reasoning behind this statement. > Excuse me, I'm on Gábor's side in this question. WINDOWS itself is written by much 'more then one individual involved', still not open sourced. I'm a programmer myself, never tried to write a chess engine and no plans so far, but let's suppose I would like to. So what could I do? 1.) I could read related materials, books (if exist), ask questions on forums, try out various ideas, algorithms and write the whole engine myself. This would be OK. OR 2.) I could read the sources of Fruit, Crafty, GNU Chess, etc. and ... ... and I could see what I MUST NOT write in my chess engine, because someone else did it already and my engine would be a CLONE! And the persecution would begin, because nearly everybody here hate clones... So what is the purpose of opensourcing chess engines? To show what I must not implement in my engine? Yes, people could share ideas, algorithms, but why opensourcing whole projects? Of course, there are many areas in programming where open source projects are welcome. But whether you like it or not, chess programs are GAME programs, a hobby, and I cannot see the importance of opensourcing them. Robert
This page took 0 seconds to execute
Last modified: Thu, 15 Apr 21 08:11:13 -0700
Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.