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Subject: Re: Blunder checking ?

Author: Henrik Dinesen

Date: 07:37:45 06/22/05

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On June 21, 2005 at 14:23:57, J. Wesley Cleveland wrote:

>I want to use crafty to blundercheck some grandmaster games and am looking for
>opinions on how deep the search should be to separate a bad move from a blunder
>at  grandmaster level.

That's very dependent of the positions, but in the area from 11-15 plies should
do generally, and is more than enough if the blunder is big.



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