Author: M Hurd
Date: 04:55:37 06/24/05
Go up one level in this thread
On June 24, 2005 at 04:44:59, Volker Pittlik wrote: >On June 23, 2005 at 22:59:14, Aaron Gordon wrote: > >>... >>Fruit v2.1 with no changes: >... >>30.0 Fruit 2.1 >... > >>Fruit 2.1 with Delta and Futility pruning enabled: >> >>33.5 Fruit 2.1 >... > >>Not definitive proof of anything, but I think it is starting to show a small >>trend that delta and futility pruning helps. > >I just found Fruit performing a little bit worse with Futility and Delta >enabled. > >Futility and Delta Pruning off: > >No. Name Win Draw Loss Unf. Score Games % >------------------------------------------------------------ > 1 Fruit_21 +37 =26 -37 *0 50.0 100 50.0% > 2 Shredder8+BT-GS +37 =26 -37 *0 50.0 100 50.0% > > >Futility and Delta Pruning on: > >No. Name Win Draw Loss Unf. Score Games % >------------------------------------------------------------ > 1 Shredder8+BT-GS +38 =28 -34 *0 52.0 100 52.0% > 2 Fruit_21 +34 =28 -38 *0 48.0 100 48.0% > > >But I think the differences are so small that even 1000 games wouldn't give a >significant result. Up to then I assume that there is no difference. > >More details + download: >http://wbforum.volker-pittlik.name/viewtopic.php?p=13831#13831 > >Regards > >Volker What time controls are you using ? Mike
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