Computer Chess Club Archives


Search

Terms

Messages

Subject: Re: Fruit 2.1 with and without Delta & Futility pruning compared

Author: Andreas Guettinger

Date: 09:07:08 06/24/05

Go up one level in this thread


On June 24, 2005 at 10:16:01, Uri Blass wrote:

>On June 24, 2005 at 09:34:43, Andreas Guettinger wrote:
>
>>On June 24, 2005 at 09:05:27, Volker Pittlik wrote:
>>
>>>On June 24, 2005 at 08:19:33, M Hurd wrote:
>>>
>>>...
>>>>I think this speed is to fast to determine which is best. A longer time control
>>>>would be better.
>>>
>>>There was also a black cat crossing my way during the test was running :-).
>>>
>>>Volker
>>
>>Introducing pruning into an engine (which makes it faster) and testing it at
>>blitz speed makes as much sense at selling poket calculators to mountain goats.
>>
>>
>>regrads
>>Andy
>>
>>PS: No offence meant, just my opinion.
>
>I disagree.
>Testing pruning at blitz speed can say something about the level of the engine
>in blitz.
>
>Of course it proves nothing about long time control but
>people are interested in blitz result and not only in long time control results.
>
>If something helps in blitz and does not help at long time control it is also
>interesting information.
>
>If you test only at long time control and not at blitz you may miss this
>information.
>
>Uri
>Uri


Ok, then I ask you directly.
Would you implement code into Movei that makes it 20 Elo stronger in Blitz but
20 Elo weaker at longer time controls?

- Andy



This page took 0 seconds to execute

Last modified: Thu, 15 Apr 21 08:11:13 -0700

Current Computer Chess Club Forums at Talkchess. This site by Sean Mintz.