Author: Uri Blass
Date: 02:06:28 06/26/05
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On June 26, 2005 at 04:51:19, Stan Arts wrote: >I've released Neurosis 1.9. > >It has a Winboard-compatible engine, and a 3D (&2D) stand-alone version. >What's new. : > >Calculate underpromotions. Something I wanted for a long time, but wasn't >able because of Neurosis's datastructure (A from-square, and to-square, >each a byte) I do not understand. How can data structure prevent implementing underpromotion? In the worse case you need to change your datastructure but not to write entirely a new program. I had in the past move as struct and I changed it to int. I did not need to start writing an entirely new program but only to replace in the relevant places. Uri
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