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Subject: Re: Fruit 2.1 and History Pruning over long time controls.

Author: Sally Weltrop

Date: 05:12:58 06/26/05

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On June 26, 2005 at 04:08:25, Fabien Letouzey wrote:

>On June 25, 2005 at 19:14:00, Arnon Yogev wrote:
>
>>Im planning to run some tests with long time controls, and i've seen in the
>>Readme file of Fruit that History Pruning may actually hurt play in longer
>>timed games. Is it safer to disable this option or should i just leave it as
>>Deafult?.
>>Thanks, Arnon.
>
>Hi,
>
>Always use the default settings when unsure (i.e. without serious data to tell
>which is better).  After all, I made the decision to activate it.  If you have
>time, try both possibilities in a gauntlet so we've got some clue.
>
>Given the results that we can see, it does not look likely that it hurts
>enormously in 40/40 anyway ...

Are you going to implement learning in this incredibly strong program? My
condolences to you on a very fine piece of work.
>
>Fabien.



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