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Subject: Re: Shredder - Hydra 1-0 (CSVN, 2004)

Author: Sandro Necchi

Date: 11:49:03 06/26/05

Go up one level in this thread


On June 26, 2005 at 12:40:38, Peter Kappler wrote:

>
>>> And I do think you need to give more than one example to support your claim.
>>>If it was truly a 150-point bug, it should be easy to find several positions.
>>
>>By mistake part of the program was deleted. This bug could not be seen at blitz
>>level and was effecting the game only at high depths.
>>It was related to pieces exchange handling info, this is why it was not able to
>>see deeper on tactical combination if involving pieces exchange and was giving
>>away pawns without compensation in some positions.
>>
>>>
>>>It is strange that Stefan makes no mention of such a serious bug in his
>>>post-match report.
>>
>>Well, he was not pround to discover that, but you can ask him.
>>
>>I found this problem after the 2004 WCCC and he did not believed me as all he
>>did to the program was improving something. Yes, but by mistake he removed part
>>of the program.
>>So, the same version got 2nd at the 2004 WCCC and I really don't know how that
>>was possible...I guess a lot of luck.
>>
>
>Or maybe the bug wasn't quite as harmful as you think?  What you describe above
>sounds a like a problem with a recapture extension, not something that would
>reduce playing strength by 150 ELO.

Well, it the program performs about 150 points elo less in matches I do not care
if it should not do this. The score are facts, what a bug can do or not it could
be a matter of opinions.

I told you what Stefan told me when he found the problem. Previously I could
only see that it was playing a lot weaker in some positions, but could not
understand why.

Sandro

>
>-Peter



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