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Subject: Re: CMX-Shredder 9 Gauntlet after cycle 14

Author: Jason Kent

Date: 14:08:08 06/26/05

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On June 26, 2005 at 15:58:16, Kurt Utzinger wrote:

>On June 26, 2005 at 15:57:11, Kurt Utzinger wrote:
>
>>On June 26, 2005 at 15:34:30, Jason Kent wrote:
>>
>>    Program                          Elo    +   -   Games   Score   Av.Op.
>>
>>  1 CMX Beast                      : 2585  181 157    14    67.9 %   2456
>>  2 CMX Tsunami                    : 2456  177 177    14    50.0 %   2456
>>  3 CMX Milan 2.3                  : 2456  177 177    14    50.0 %   2456
>>  4 CMX Medusa                     : 2456  177 177    14    50.0 %   2456
>>  5 Shredder 9 UCI                 : 2453   26  30   448    64.4 %   2350
>>  6 CMX Steadfast                  : 2431  172 209    14    46.4 %   2456
>>  7 CMX Schumacher                 : 2406  102 201    14    42.9 %   2456
>>  8 CMX R1X                        : 2406  102 201    14    42.9 %   2456
>>  9 CMX D1Meandros                 : 2406  161 201    14    42.9 %   2456
>> 10 CMX Berean 5.53                : 2406  161 201    14    42.9 %   2456
>> 11 CMX Yoda 2.7                   : 2380  149 194    14    39.3 %   2456
>> 12 CMX D2Alos                     : 2380  149 194    14    39.3 %   2456
>> 13 CMX D1Pyr                      : 2380  149 194    14    39.3 %   2456
>> 14 CM9_Minotaur                   : 2380  118 194    14    39.3 %   2456
>> 15 CMX Cell                       : 2380  183 194    14    39.3 %   2456
>> 16 CMX Vegeta2b                   : 2354  171 187    14    35.7 %   2456
>> 17 CMX Emperor                    : 2354  211 187    14    35.7 %   2456
>> 18 CMX Cobra                      : 2326  118 181    14    32.1 %   2456
>
>I forgot to add: interesting cross table.
>How many games are you going to play per match?
>Kurt


Thanks Kurt,

The first round had 10 cycles.  This second round will have 14 more cycles
(total of 24 games per engine).  The third round will have 26 cycles (total of
50 games per engine).

All engines have to maintain 30%, and at the end of each round, the lowest
performers are removed.

So far I've been impressed with CMX and I think it has made some definate
improvements over CM9!

Jason



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