Author: Jason Kent
Date: 14:08:08 06/26/05
Go up one level in this thread
On June 26, 2005 at 15:58:16, Kurt Utzinger wrote: >On June 26, 2005 at 15:57:11, Kurt Utzinger wrote: > >>On June 26, 2005 at 15:34:30, Jason Kent wrote: >> >> Program Elo + - Games Score Av.Op. >> >> 1 CMX Beast : 2585 181 157 14 67.9 % 2456 >> 2 CMX Tsunami : 2456 177 177 14 50.0 % 2456 >> 3 CMX Milan 2.3 : 2456 177 177 14 50.0 % 2456 >> 4 CMX Medusa : 2456 177 177 14 50.0 % 2456 >> 5 Shredder 9 UCI : 2453 26 30 448 64.4 % 2350 >> 6 CMX Steadfast : 2431 172 209 14 46.4 % 2456 >> 7 CMX Schumacher : 2406 102 201 14 42.9 % 2456 >> 8 CMX R1X : 2406 102 201 14 42.9 % 2456 >> 9 CMX D1Meandros : 2406 161 201 14 42.9 % 2456 >> 10 CMX Berean 5.53 : 2406 161 201 14 42.9 % 2456 >> 11 CMX Yoda 2.7 : 2380 149 194 14 39.3 % 2456 >> 12 CMX D2Alos : 2380 149 194 14 39.3 % 2456 >> 13 CMX D1Pyr : 2380 149 194 14 39.3 % 2456 >> 14 CM9_Minotaur : 2380 118 194 14 39.3 % 2456 >> 15 CMX Cell : 2380 183 194 14 39.3 % 2456 >> 16 CMX Vegeta2b : 2354 171 187 14 35.7 % 2456 >> 17 CMX Emperor : 2354 211 187 14 35.7 % 2456 >> 18 CMX Cobra : 2326 118 181 14 32.1 % 2456 > >I forgot to add: interesting cross table. >How many games are you going to play per match? >Kurt Thanks Kurt, The first round had 10 cycles. This second round will have 14 more cycles (total of 24 games per engine). The third round will have 26 cycles (total of 50 games per engine). All engines have to maintain 30%, and at the end of each round, the lowest performers are removed. So far I've been impressed with CMX and I think it has made some definate improvements over CM9! Jason
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