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Subject: Re: Shredder - Hydra 1-0 (CSVN, 2004)

Author: Peter Kappler

Date: 15:41:32 06/26/05

Go up one level in this thread


On June 26, 2005 at 18:16:05, Uri Blass wrote:

>On June 26, 2005 at 15:40:32, Peter Kappler wrote:
>
>>On June 26, 2005 at 14:49:03, Sandro Necchi wrote:
>>
>>>On June 26, 2005 at 12:40:38, Peter Kappler wrote:
>>>
>>>>
>>>>>> And I do think you need to give more than one example to support your claim.
>>>>>>If it was truly a 150-point bug, it should be easy to find several positions.
>>>>>
>>>>>By mistake part of the program was deleted. This bug could not be seen at blitz
>>>>>level and was effecting the game only at high depths.
>>>>>It was related to pieces exchange handling info, this is why it was not able to
>>>>>see deeper on tactical combination if involving pieces exchange and was giving
>>>>>away pawns without compensation in some positions.
>>>>>
>>>>>>
>>>>>>It is strange that Stefan makes no mention of such a serious bug in his
>>>>>>post-match report.
>>>>>
>>>>>Well, he was not pround to discover that, but you can ask him.
>>>>>
>>>>>I found this problem after the 2004 WCCC and he did not believed me as all he
>>>>>did to the program was improving something. Yes, but by mistake he removed part
>>>>>of the program.
>>>>>So, the same version got 2nd at the 2004 WCCC and I really don't know how that
>>>>>was possible...I guess a lot of luck.
>>>>>
>>>>
>>>>Or maybe the bug wasn't quite as harmful as you think?  What you describe above
>>>>sounds a like a problem with a recapture extension, not something that would
>>>>reduce playing strength by 150 ELO.
>>>
>>>Well, it the program performs about 150 points elo less in matches I do not care
>>>if it should not do this. The score are facts, what a bug can do or not it could
>>>be a matter of opinions.
>>>
>>>I told you what Stefan told me when he found the problem. Previously I could
>>>only see that it was playing a lot weaker in some positions, but could not
>>>understand why.
>>>
>>>Sandro
>>>
>>
>>I find it hard to believe that the best chess programmer in the world showed up
>>at the 2004 WCCC with a bug so severe that it weakened his program by 150 ELO
>>and he didn't even know about it.  Are you telling me that he entered this
>>version of Shredder in the WCCC without doing any testing?
>
>I do not think that SMK is the best chess programmer in the world.
>The best chess programmer in the world is probably the programmer of fruit
>fabian.
>
>I expect the next version of fruit to be stronger than shredder9.
>
>It will probably be no stronger than Shredder10 but the only reason is that
>fruit is open source so SMK can learn from it when Fabien cannot learn from the
>source of shredder.
>
>Uri


Uri, I didn't intend for the "best programmer" comment to become a point of
debate. :)

I think we can both agree that SMK is one of the all-time greats in the field,
and it's hard to believe that his testing methodology is so poor that he entered
the 2004 WCCC without realizing he had a bug that had weakened his program by
150 ELO.  You don't get to #1 on the SSDF list with that kind of sloppiness.

-Peter



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