Author: Howard Exner
Date: 18:17:30 02/16/99
Go up one level in this thread
On February 16, 1999 at 18:56:17, John Stanback wrote: >On February 15, 1999 at 20:48:35, Howard Exner wrote: > >>On February 15, 1999 at 03:22:50, Jouni Uski wrote: >> >>>In was quite surprised, that in two consecutine(!) tournament game between >>>Junior 5 and Crafty 16.3 Junior eats a7 pawn with bishop. So after b6 bishop is >>>lost. I have never seen Mchess or Rebel even considering that. Hmmm... >> >>7k/ppp1bpp1/7p/8/8/1P1PB2P/1P3PP1/5K2 w >> >>Is this the kind of example you were considering? >>Sometimes its ok to take the pawn as the bishop can escape >>but in the above example it would be a relatively easy task for >>a human to avoid the move Bxa7. How do programs handle this position? > >Zarkov has knowledge for this and does not take the pawn, but plays Ke2. > >John I tried this on Rebel 10 but it stuck to Bxa7 even after an hour (K6-233). I'm glad someone posted there results on this one as I think code for this is essential. Will the code also prevent taking such a pawn when it is the right choice? Or is it a type of code/knowledge that plays the odds?
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