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Subject: Re: King danger extensions

Author: Robert Hyatt

Date: 19:34:32 02/16/99

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On February 16, 1999 at 16:26:53, James Robertson wrote:

>My program keeps falling prey to king attacks. Although it does very well
>tactically when it's king is not threatened, it frequently plays combinations
>that win material (it thinks), only to find, say, a back-rank mate that went
>unnoticed. I am using a one-reply-to-check extension, the mate extension after
>null move, and extending half a ply whenever there is a check in the tree. No
>check detection is done in the q-search. Are there any other standard check
>extensions I am not doing?
>
>James

Half a ply for check is very conservative.  I use 1 ply for all checks, 3/4
ply for one-legal-reply-to-check...

but speed is the main thing you need.  Or else resorting to selective approaches
to get the depth you need.  Or else tuning your evaluation to protect your king
better.  The chess servers will _really_ help you do this, of course...



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