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Subject: Re: On the Voyager Issue, briefly -- to Bob Hyatt

Author: Dann Corbit

Date: 23:24:08 02/17/99

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On February 18, 1999 at 02:18:30, Frank Schneider wrote:

>Setting R as a function of timecontrol could work. But (as far as I know)
>Crafty doesn't clear it's hashtables before starting a search, therefore
>even then old values (R=2) from the hashtable would be compared to
>new (R=3) ones.
>The solution would be to clear the hashtables and to search the next move
>a little longer to fill them again. Not something I'd like to have in my
>code...
Do it once per game.  If a blitz game or a 40/2 or whatever.  Do a single
calculation based upon a fitted curve (spline perhaps) to decide what value to
use for R for the whole game.




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