Author: Dann Corbit
Date: 23:24:08 02/17/99
Go up one level in this thread
On February 18, 1999 at 02:18:30, Frank Schneider wrote: >Setting R as a function of timecontrol could work. But (as far as I know) >Crafty doesn't clear it's hashtables before starting a search, therefore >even then old values (R=2) from the hashtable would be compared to >new (R=3) ones. >The solution would be to clear the hashtables and to search the next move >a little longer to fill them again. Not something I'd like to have in my >code... Do it once per game. If a blitz game or a 40/2 or whatever. Do a single calculation based upon a fitted curve (spline perhaps) to decide what value to use for R for the whole game.
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