Author: Djordje Vidanovic
Date: 12:02:44 07/10/05
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On July 10, 2005 at 14:23:58, Fernando Villegas wrote: >So you say both are search-oriented because Fruit is so and then, if matching >Sh, then the last must be so, also, only way to match it? >Perhaps. But also... >Perhaps It could be that very good search still is better that knowledge >Perhaps it could be we still lack enough games to see. > >My guess is that each new generation of programs can see further and be better >because they "stand on the shoulders giants". >New programmer counts with an already developped cluster of heuristic to begin >with AND with the freshness and enthusiasm of the beginning. His new ideas can >be seasoned with the efficient old ones. >In the meantime, old programmers tend to exhaust his stock of ideas and even his >will to carry on. >We have sseen both things many times alreadyu. >My best to you and Alex...And wife >Fernando Thanks Fernando, yes, it's always the guys who were here before us that we should thank for our "new" ideas and we build on them. As for search, in a sense you are quite right: I too believe that very deep search simulates knowledge. I would even venture to say that in chess programming depth = knowledge. It doesn't matter how you achieve depth, via hardware coding (Hydra) or software algorithms (other programs such as Shredder, Fruit, Fritz, Hiarcs, etc.). I also happen to think that hardware oriented programs are doomed because there is definitely a final stop somewhere on the horizon for them. Simply put, I don't see how long they can go as each step further requires SO much money and a lot of technological progress. Alex is back to her flat in Belgrade... My wife and I just saw another flick by Almodovar, the one we have always loved, with Banderas not more than 20... women on the verge of a nervous breakdown... Best to you and your family. Djordje
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