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Subject: Re: Quite interesting and could prove useful

Author: Nolan Denson

Date: 22:21:53 07/12/05

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On July 12, 2005 at 22:00:32, Dann Corbit wrote:


Where is this website ... i would love to write my own engine as well someday. I
enrolled in a software engineering class.  But, i am majoring in network
security .. but i am learning a few things on programming .. Also if you have
the name of the books you found most useful .. i would love to follow your
steps.




>On July 12, 2005 at 21:58:37, ludicrous wrote:
>
>>As the readme file states, the Lime engine's programmer managed to create a
>>decent chess playing program within a period of 12 months with no programming
>>experience prior!
>>
>>Such a feat is an accomplishment.  Perhaps the author of Lime can share with the
>>community the steps he undertook to accomplish this?
>
>He details the steps very nicely on his web site.
>
>>=====================
>>Lime Readme file
>>
>>Lime is a weak chess engine, created over a period of 12 months. In Jan 2004, I
>>decided,
>>as a keen chess player, that I would like to have my own chess engine. These
>>thoughts were
>>also motivated by my interest in running tournaments with the other amateur
>>engines out there.
>>
>>After a few weeks of research, it became clear that there is a whole community
>>worldwide
>>devoted to chess programming, with some great tournament sites for winboard
>>engines.
>>
>>The problem was that I had no programming experience!
>>
>>I bought some books (Accelerated C++ and Beginning Game Programming with C++
>>were the best
>>of these) and started to program. In June 2004, I had a buggy program that sort
>>of worked.
>>It used vectors for storing moves, and references in the move generation code.
>>It was very,
>>very slow, and crashed a lot. It was also 5000 lines, and did not contain
>>structures or classes.
>>
>>I was a little disheartened at this point, and quit for two months. In October
>>2004, I re-opened
>>the books, learnt about pointers and structures, and created a shorter, faster
>>program. It is
>>currently playing on the ICC under the handle “xiphosura”.
>>
>>You will need an interface to play with this engine – Winboard or Arena.
>>
>>================



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