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Subject: Re: How to import CAP data into Crafty?

Author: Peter Skinner

Date: 20:35:26 07/13/05

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On July 13, 2005 at 15:15:31, Dann Corbit wrote:

>On July 13, 2005 at 12:56:31, Peter Skinner wrote:
>
>>On July 13, 2005 at 12:23:40, Dann Corbit wrote:
>>
>>>On July 13, 2005 at 06:56:39, Paolo Casaschi wrote:
>>>
>>>>Browseed briefly through Dann Corbit's website, but I could not find the
>>>>instructions for importing into the crafty book the results of the CAP analysis
>>>>project for crafty to use in its book.
>>>>
>>>>Anyone that remembers or has a pointer?
>>>
>>>24.   import <filename> [clear] This command is used to import any sort of
>>>learning data that Crafty supports, which currently includes book learning data
>>>and position learning data.   This command reads the appropriate <filename> and
>>>imports that learned data, just as though Crafty had learned it by playing the
>>>games.   The [clear] option, if specified, caused all old learned results to be
>>>cleared before the import operation, otherwise the imported data is simply added
>>>to what is already present.
>>
>>Do you recommend users do this Dan?
>Yes.
>
>>Is the CAP data perfect?
>No.  Of course not.
>
>Crafty knows to take the data with a grain of salt.
>So a score of -1.8 pawns might be ignored if the move has a good winning
>percentage, but a score of -3 pawns will be used to avoid a move (roughly
>speaking).

Where exactly are the files to be imported?

Peter



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