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Subject: Re: How to import CAP data into Crafty?

Author: Dann Corbit

Date: 09:59:02 07/14/05

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On July 13, 2005 at 23:35:26, Peter Skinner wrote:

>On July 13, 2005 at 15:15:31, Dann Corbit wrote:
>
>>On July 13, 2005 at 12:56:31, Peter Skinner wrote:
>>
>>>On July 13, 2005 at 12:23:40, Dann Corbit wrote:
>>>
>>>>On July 13, 2005 at 06:56:39, Paolo Casaschi wrote:
>>>>
>>>>>Browseed briefly through Dann Corbit's website, but I could not find the
>>>>>instructions for importing into the crafty book the results of the CAP analysis
>>>>>project for crafty to use in its book.
>>>>>
>>>>>Anyone that remembers or has a pointer?
>>>>
>>>>24.   import <filename> [clear] This command is used to import any sort of
>>>>learning data that Crafty supports, which currently includes book learning data
>>>>and position learning data.   This command reads the appropriate <filename> and
>>>>imports that learned data, just as though Crafty had learned it by playing the
>>>>games.   The [clear] option, if specified, caused all old learned results to be
>>>>cleared before the import operation, otherwise the imported data is simply added
>>>>to what is already present.
>>>
>>>Do you recommend users do this Dan?
>>Yes.
>>
>>>Is the CAP data perfect?
>>No.  Of course not.
>>
>>Crafty knows to take the data with a grain of salt.
>>So a score of -1.8 pawns might be ignored if the move has a good winning
>>percentage, but a score of -3 pawns will be used to avoid a move (roughly
>>speaking).
>
>Where exactly are the files to be imported?

Various folders under here:
http://cap.connx.com/cap/Public_CAP_Results/




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