Author: Jorge Pichard
Date: 14:50:49 07/19/05
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On July 19, 2005 at 16:32:27, Ricardo Gibert wrote: >A couple of FRC computer chess articles: > >http://www.wired.com/news/culture/0,1284,68227,00.html?tw=wn_tophead_1 >http://www.wired.com/news/culture/0,1284,68243,00.html?tw=wn_tophead_2 > >FYI > >BTW, I did not find them terribly fascinating. You missed the point, todays programs are so strong that GM and other computers that played faulty opening lines played by previous players that missed a losing line in the next 3 to five moves don't have a chance to win. take a look at this statement again. There has been several games lost by computers and humans as strong as Kasparov in the famous opening trap that he follow blindly :-) READ IT AGAIN AND SEE WHY Chess960 is gaining so much popularity among top GMs, and why is NOT so fun to watch a strong program going into disaster, simply because it followed a series of stupid Opening lines. "The drawback of this approach went on spectacular display last year in a computer-versus-computer match in the Netherlands pitting a strong PC-based commercial chess program called Shredder against Hydra, a fearsome 16-processor supercomputer built from the ground up for chess. Shredder should have been lucky to get a draw against Hydra's custom hardware. But it didn't work out that way. Both systems played from their books for 27 moves, and it turned out the book play, despite having been transcribed from a grandmaster game, held hidden danger for black that human players had missed. When Shredder and Hydra began thinking for themselves on the 28th move, both systems quickly calculated Hydra's inevitable defeat. Hydra's operator resigned three moves later. The game was essentially lost before the supercomputer performed a microsecond of analysis. "He played according to his opening book, which was bad, so he lost," Stefan Meyer-Kahlen, Shredder's programmer, said of his digital adversary. "That's the disadvantage in an opening book....The programs are so strong that there may be mistakes that the grandmasters haven't noticed, but the computers noticed." That can't happen with Chess960, which lets a chess program skip the part where it's acting as little more than a database engine. Last week, Meyer-Kahlen released a new version of Shredder that knows how to play Fischer's game, and he's enrolled it in next month's computer tournament. It is considered one of two favorites to win. (The other contender is a commercial program called HIARCS, known for its strong positional play.)"
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