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Subject: Re: Mobility setting in CM

Author: Graham Banks

Date: 01:24:57 07/20/05

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On July 20, 2005 at 01:33:51, Juan Pablo Naar C. wrote:

>Hi,
>
>What does the mobility setting in CM do? What affects it? What happens if it is
>slow, high? I ask the same question about the other opposing settings.

Control of centre = how much importance CM places on keeping control of the
centre or preventing the opponent from doing the same. CM10th is very good at
flank play, but neglects the centre a little at times.

Mobility = activity and spatial control. CM is already quite active, but needs
to restrict the opponent a little more than it does.

King safety = maintaining pieces not too far away from being available to defend
its own king or concentrating play more strongly on the opposing king. CM10th is
much better at both than CM9000 was.

Passed pawns = importance attached at creating and pushing its own passed pawns
or preventing the opponent from doing the same. A real area of weakness for
CM10th is in underestimating the value of oposing passed pawns and not always
having sufficient protection for its own.

Pawn weaknesses = the importance placed on maintaining pawn chains/islands and
avoiding doubled/islolated pawns. CM10th is quite good in this area. If you bump
the value of this setting up too much, you could get closed/semi-closed
positions which don't suit computers.

Just my thoughts,

Regards, Graham.



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